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    <title>Praise Ofumaduadike — Writing</title>
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    <description>Product design, building with AI, scope creep, weekend projects. When something is worth saying properly, it ends up here.</description>
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      <title><![CDATA[The client project that almost broke the team, and the tool I built because of it]]></title>
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      <description><![CDATA[Seven months, a slow-motion scope collapse, delayed salaries, and a 40-page requirements document that appeared in month seven. The full story — and the client delivery tool I wish we'd had from day one.]]></description>
      <pubDate>Sun, 11 May 2026 00:00:00 +0000</pubDate>
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      <title><![CDATA[The passenger problem. The fluency debt. Two tools built to fix both.]]></title>
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      <description><![CDATA[Two AI tools built out of frustration with being a passenger in my own build sessions. What they are, why they exist, and what they taught me about learning to code alongside AI.]]></description>
      <pubDate>Sun, 11 May 2026 00:00:00 +0000</pubDate>
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      <title><![CDATA[A free weekend, a real problem, and forty-eight hours to ship.]]></title>
      <link>https://praiseofumaduadike.com/writing/clipsync</link>
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      <description><![CDATA[How a weekend of free Lovable credits and the specific pain of being on iPhone + Windows turned into a real product that still runs.]]></description>
      <pubDate>Sun, 11 May 2026 00:00:00 +0000</pubDate>
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      <title><![CDATA[On designing systems: changelogs, pipelines, content engines, design tokens, before they were needed.]]></title>
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      <description><![CDATA[On building the infrastructure before the demand. Changelogs, pipelines, tokens, and content systems — why I reach for them early and what it costs when you don't.]]></description>
      <pubDate>Sat, 01 Mar 2026 00:00:00 +0000</pubDate>
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